Eagle_hawke opened this issue on Aug 27, 2009 · 23 posts
LostinSpaceman posted Sat, 29 August 2009 at 8:40 PM
Quote - I tried many GI renders in p7 and p8 prior to sr1. increase in sample number and decrease in sample size caused smaller splotches, but their unusual polygonal shape (bounded by red dots) and sharp cut-off at their boundaries indicated that interpolation was wrong, as I mentioned in whichway's blog thread a coupla weeks ago. so stefan apparently fixed it, and no doubt work continues, but I still expect to see renders with no shadows and no IDL in their poser realism gallery here, because users may be resistant to the new feature.
Did I miss P8 SR1 coming out?!?