Forum: Freestuff


Subject: Generic Texturing - quality issues

pakled opened this issue on Aug 31, 2009 ยท 14 posts


pakled posted Tue, 01 September 2009 at 10:43 PM

Wow...lotta stuff here, and from the experts, too...appreciated.

Hmmm...gad, as for examples of problem textures, one of my holy grails is to make really big models (enormous spaceships or blimps,etc) and as I refer to it 'portholes...dammit...;) Let me chop some of these down to fit...brb

Here's a model blimp.

Kinda Cartoony, but i'm trying to get detail by using portholes to establish a scale to make it look big...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)