GothKurlz opened this issue on Sep 03, 2009 · 5 posts
pjz99 posted Thu, 03 September 2009 at 4:52 PM
Poser's materials are animation friendly, you could just set up a big plane that takes up the entire viewport and set the material to have a Noise node plugged into the Diffuse_Color channel and change the values between different frames. Render with shadows off and a very simple lighting scheme (one light, 100% white color).