DCArt opened this issue on Aug 20, 2009 · 139 posts
Talisman posted Fri, 04 September 2009 at 1:20 PM
Thank you, Vilters, for the tip; I wondered what those little 'sparkles' in the pre-render view were for...I'll try the diffusion reduction, too. And, btw, I also tried your suggestion to foreshorten 'waist' as well, and the results seem worthwhile...I sorta combined the two 'y-axis ' reductions to get the appearance I was looking for. I also lengthened her legs at the thigh and shin in small increments. Now she's all beautiful and leggy, too!
Bagginsbill, I am glad to hear what you've offered by way of the various lighting clarifications. I can see that Poser did these work-arounds to get an effect, even if it was not entirely correct.
Given your thoughts on this, should I set light shadow to zero? and if I use IDL, should I eliminate any AO/IBL in the scene, including textures that have 'AO' built-in? Many modellers offer AO and non-AO versions of their textures.
I think the render times should shrink dramatically if poor Poser only has to do one set of light calculations. Hopefully, I'm heading in the right direction here.