DCArt opened this issue on Aug 20, 2009 · 139 posts
bagginsbill posted Fri, 04 September 2009 at 3:29 PM
Shadows at zero? No, the shadow should be 100%.
IBL is fine to use with IDL - in that case, IBL pretends to be a glowing environment sphere. There's no need to remove the AO on an IBL light because IDL automatically ignores light-based AO. However, you should get rid of material-based AO. Not only will it introduce inaccuracy because it is an approximation, it will also double the occlusion that's already properly calculated by IDL, and it will add render time exponentially.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)