Forum: Poser - OFFICIAL


Subject: Any Idea's what's being fixed for P8 SR1?

LostinSpaceman opened this issue on Sep 04, 2009 · 101 posts


dml2000 posted Sat, 05 September 2009 at 12:52 AM

I called up casual Alyson and P-8 gives you her size in memory.

Alyson comes in at @53.5 kb   Casual Ryan is 56.5 KB

V-4 naked with all her morphs++ installaled and a hair prop  55.5 MB 
M-4 Naked and all is Morph ++ installed plus hair prop            57.5 MB

Add some of the clothing packages and hair out there and the average Series 4 DAZ mesh comes in about 75-85 MB each

Big difference **56 KB vrs 85 MB
**
I had a Daz Back alley prop  A fully clothed V-4  2 Fully Clothed M-4 one with the Aery Soul hair prop mentioned above. The other M-4 used the M-4 beck texture..  A low poly VAN but I opted for a High ray traced paint coat.
One M-4 was wearing a body harness with holster and pistol

Added props included a Briefcase, A nice coffin that could be ray traced. thats in the van but seen through the open doors

The render board is painted black to simulate night and I use a single "4" light package to provide ample light for the alley

Total size of the PZ3 comes out to 418 MB

Smith micro tries to simulate the scene using 1 Alyson and 2 Ryans1.5 mb
no comparison to my M-4's and single Vicky at 256 MB

All IM saying and a bunch of other folks as well is that P-8  will do a single complex render and then just run out of memory.  It tells you to save your work and quit, but you can't cuz Poser soon crashes after that and requires a reboot.

Smaller renders using a M-4 and V-4 and some mood lighting will allow me to  render maybe 2 or 3 times if Im"m lucky, then it crashes

I use Poser for Illustrtaed stories.  I have lots of action in my stories and it's important to me to render an images and then adjust the POV , change the poses and expressions and get ready to render the next scene. I can't do that with any productivity if I have to reboot and reload P-8 after every render.

THIS CPU is used for CGI work and minor postwork.  Other than Winzip, ACDsee, Virus protection software, and a LE version of Photoshop 5, all I have on this computer is P-7 and P-8.
Execpt for the Series 4 and 3 DAZ meshes that DAZ recommends be loaded on the Default Poser runtime, All my other libraries are on a seagate Ext drive using USB 2.0
My C drive is I TB and I have almost 800 MB of free spavce for additional Virtual memory, I have a decent Nvidia card with 512 MB on board ram, and 4 gig RAM on my main board. using a 32 bit XP pro OS

I can produce work using P-7 but P-8 does render 40% faster and I am at a loss as to what could be conflicting here especially after doing a MSCONFIG and running P-8 and still having Memory problems.

I have all the respect  for a beta tester as I was once one myself..  But If smith Micro is going to emulate my problems then they do it with 3 fully morphed M-4 or V-4 meshes fully clothed, fully loaded with MATT textures and hair props and not use  Casual Ryan and Alyson.

Dml2000