aeilkema opened this issue on Sep 05, 2009 ยท 142 posts
JoePublic posted Sat, 05 September 2009 at 11:14 AM
Nope, there is no difference.
You have a mesh, you have a texture. You have shaders.
You render it, and the result is a picture.
The picture either looks like a photograph or not.
Game environments and meshes used to be very simplistic but not any more.
Those cars for examply are more accurate and detailed than 99% of the Poser cars available.
If a GAME screenshot looks more photorealistic than an hour long Poser/Studio render, then something is wrong IMO.