ziggie opened this issue on Aug 05, 2009 ยท 761 posts
pjz99 posted Sat, 05 September 2009 at 12:34 PM
You'll have a very hard time getting that to work, because the brightness emitted by the diffuse (or ambient) shader you're thinking of will show in the render over the reflection - the mirror will be solid white (or whatever color you set it to).