aeilkema opened this issue on Sep 05, 2009 · 142 posts
JenX posted Sat, 05 September 2009 at 3:55 PM
I should actually clarify. I'm not calling your work bad. I'm just saying that it's not photorealistic, at least not in the sense that you're claiming. To say that working on settings, shaders and lighting aren't as important as modelling and rigging is a fallacy. They are ALL important. Most 3D work you see out there that is spectacular is a group effort. Someone modelled, someone rigged, someone lit, someone textured, someone modified shaders, someone rendered. To think that it's a quick process, and proclaim that it should be, couldn't be further from the truth. Realism takes time in the high-end apps, too.
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