Plutom opened this issue on Sep 07, 2009 · 5 posts
andolaurina posted Mon, 07 September 2009 at 12:29 PM
If you used the DAZ V3 Head and Morph pack, you cannot spawn a morph and then distribute it. That breaks the TOS (you can't embed their morphs).
Distributing a character is actually easy with the morph pack. Just save it as a pose to your Poses directory (include both channels and transformation when prompted). This will save a PZ2 file for your in your preferred location. THEN, go to that location, open the PZ2 file in Notepad. Change the version number to 4 so it has maximum compatibility with previous versions of Poser as well as DAZ Studio. Save it.
To distribute it, you'll want to have a PNG thumbnail with the same name as your PZ2 (one created by Poser when you saved it or something you create yourself in a photo editing software package like Photoshop or Gimp).
Make sure you place your PZ2 and PNG correctly into a folder structure that is Poser-readable (Runtime...then Libraries...then Pose...then YOUR USERNAME (or V3 or something to identify it) and then you can put your PZ2 file and corresponding PNG. Then you'll want to zip it up using WinZip, 7Zip or similar software.
I would also suggest adding a readme to let people know their usage rights (commercial? noncommercial? can they redistribute or build on your morphs?).
Also, you may also want to include a "remove" pose. This sets V3 back to "normal." To do that, just take the base V3 figure with the morphs loaded (without ANY changes) and then save a pose (once again, with both the channels and transformation boxes checked). Follow the other steps above and save it as a "REM _________ for V3". The blank should include the name of your character.
Other folks: feel free to correct me if I forgot something.
If this all sounds too complicated, you can buy a tool to help you. One example: http://www.daz3d.com/i/3d-models/-/injection-magic?item=2044&m=d
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