ziggie opened this issue on Aug 05, 2009 · 761 posts
vincebagna posted Mon, 07 September 2009 at 4:12 PM
Quote - woot! yes, that definitely solves the problem. i'm afraid i don't understand what you mean by DV = 100% or precisely the shader setup on the diffuse bouncer. but that is much more realistic.
I guess DV=Diffuse Value :)