Forum: Poser - OFFICIAL


Subject: A Dummies Guide to Indirect Lighting in Poser 8

ziggie opened this issue on Aug 05, 2009 ยท 761 posts


bagginsbill posted Tue, 08 September 2009 at 9:32 PM

Not using your materials yet. The balls are ordinary 80% diffuse plus some specular.

The "box" is 50% diffuse white, 50% reflection. This is a material that could exist in real life, but no known material behaves this way. (Real reflection is not uniform at all angles of incidence - one must implement the Fresnel effect for realism.)

Anyway, such as it is, these materials obey the law of conservation of energy. The render looks fine to me.


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