GreenHawke opened this issue on Sep 09, 2009 · 17 posts
Rayraz posted Wed, 09 September 2009 at 2:48 PM
Maybe your negative object is intersecting with a neutral group?
You could say now say that:
hollowCubeGroup = (positiveCube - negativeCube) = (positive - negative)
By default, bryce now says:
postiveCube = positive
negativeCube = negative
hollowCubeGroup = neutral
What happens is, you group a **negative **'negativeWindow' with a neutral 'hollowCubeGroup' creating:
hollowCubeWithWindow = (hollowCubeGroup - negativeWindow) = (neutral - negative)
In this case, it does not matter that 'positiveCube' inside 'hollowCubeGroup' is positive, because 'hollowCubeGroup' shields it from any further outside influences.
The solution is to make 'hollowCubeGroup' positive as well, so that:
*hollowCubeWithWindow *= (*hollowCubeGroup *- negativeWindow) = (*positive *- negative)
Which should then result in 'negativeWindow' cutting a nice window out of our 'hollowCubeGroup'.
@Note: To simplify things you could ofcourse group 'positiveCube' 'negativeCube' and 'negativeWindow' in one group, creating:
hollowCubeWithWindow = (positiveCube - negativeCube - negativeWindow) = (positive - negative - negative)
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