Forum: Poser - OFFICIAL


Subject: A Dummies Guide to Indirect Lighting in Poser 8

ziggie opened this issue on Aug 05, 2009 · 761 posts


Anthanasius posted Fri, 11 September 2009 at 3:11 AM

> Quote - That's what I was afraid of. VSS is so complex, and I'm not sure which settings are directly relevant to this issue. Most of the things that have a specified "Value" are either white or set to 1.0. I don't really think I changed any of that stuff, as it's well over my head. (Everything's hooked up to the Alt Diffuse.) > > I've tried some renders that ignore all that and just have Diffuse set to .75 and Specular set to .25, and it looks pretty good (albeit paler)...  but the bump mapping seems to be considerably less noticeable. > > But I better stop here, as this is getting pretty far afield from this thread.

I agree, i think vss is not very compatible with idl, look the picture, both sphere have the same color, the left only diffuse, the right vss, i think vss emit too many light, more work for the render engine ...

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