Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


MikeJ posted Fri, 11 September 2009 at 7:01 PM

I just went and uploaded a text file called NewEyeInfo.txt to the "Files To Work On" section of the dev site.
It's just a link to where I have the eye zip file. I didn't want to use up server space there, since I know it's running low.
It's a somewhat poly-reduced version of the latest version as seen in the last couple of renders, around 3000 polys, most of which are in the Sclera/Cornea part. I didn't include a lens, since it seems pointless after all. The Iris/Pupil part are not physically attached to the Sclera/Cornea part, so could be transferred to a lower poly eyeball, if desired.
I can't include the textures I used because they were originally part of some V4 eyes I bought from DAZ, which I Photoshopped into submission and painted over some. So they were half original, but still I figure that's not enough to call them mine. They weren't part of a merchant resource or anything like that.

Included is the OBJ file and a .jpg UV template with guides to show what on the UV map corresponds to what on the actual object. I mapped it in the way I did  so that the Pupil/Iris and the Cornea/Sclera parts could be expanded or contracted without needing a remapping of the UVs.

It's very large, not Poser scale at all. I'm not sure how large, as I haven't imported it into Poser to see, but it's probably pretty well up there - the eye of a giant. ;-)
In other words, it isn't Poserized, but the OBJ should work just fine in Poser.

Feel free to hack it, chop it, dissect it, rebuild it, or throw it away like yesterday's trash. No restrictions on use. ;-)

Edit:
New Antonia UVs still coming..... soon. I'm just patiently waiting on something first...