tda42 opened this issue on Aug 30, 2009 · 7 posts
ShawnDriscoll posted Mon, 14 September 2009 at 1:54 AM
Yep, almost any 3D modeler now will have tools to make human figures with. The trick though is do the tools feel right to you while using them?
I prefer tools that at least have x,y,z axis dragging/rotating/scaling manipulators to use. I consider 3D modelers without manipulators to be more for CAD-like use for sure where you are working off of a workplane all the time.
Amapi tried to escape the workplane methodolgy and Hexagon was created from it.