IO4 opened this issue on Sep 16, 2009 · 17 posts
AgentSmith posted Wed, 16 September 2009 at 6:21 PM
Yup, an acceptable (non-grainy) DOF inside of Bryce takes far, far too long to render, imo. I always create a distance render to use with Photoshop (or you could use Gimp) to apply the DOF in post-work. This also gives me the option of how strong I want the effect (blurring) without having to re-render.
Bryce users shouldn't feel bad though, most high-end 3D users (maya, etc) do the same thing. It just saves on time and gives you more flexibility.
AS
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