arrowhead42 opened this issue on Mar 14, 2009 · 65 posts
BeyondVR posted Thu, 17 September 2009 at 12:00 AM
I hope I'm not stepping on anyone's toes here. I haven't had time to read this whole thread, but I want to clear something up. Morphs do not need UV info. It is simply a record of what vertices are moved, how far, and in what direction. The actual object carries the UV info.
I also want to warn you, if this has not been covered, to never use exrtrusion when making a morph. Only move the vertices. Poser will reject any morph that has the wrong number of verts.
John