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Photoshop F.A.Q (Last Updated: 2024 Nov 26 6:58 am)
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I don't think there is any way to do this, but one possible solution would be to create an action to automate the process. For example, it might go like this:
Now all you need to do is run the action by hitting the shortcut key and it'll repeat steps 3 through 7 above. Do this the the required number of times and you're done. Of course, this assumes that you're rotating the layer by the same amount each time.
Steve
1. Ctrl +T puts you in free transform mode. Place the shape’s pivot point where you want it to rotate around.
While still in free transform mode you can hold down the Shift key (shift key increments in degree sets) while rotating with mouse drag outside shape boundary, it increments at 15 degrees intervals. Rotate the shape as much as you need. Note: You don’t have to use the shift key for arbitrary placement.
When done hit Enter key to commit rotated shape.
To repeat action freely on same layer hit Shift + Ctrl + T together as often as you need. Shape will rotate around pivot point.
Hit Shift + Ctrl + Alt + T and each rotation will be placed on a separate layer which you can then merge to create the final shape.
An animated Gif showing this technique used on an Apophysis transparent background render imported into a Photoshop layer. First I repositioned the shape element so that when I free transform rotated it around its pivot point the finished image would fit within its frame. After free transform rotating and merging I then used the same technique but this time using free transform rescaling then hitting the Shift + Ctrl + Alt + T key combination to simulate the constriction.
Select the layer with the clipping mask
Unlink vector mask from layer image by clicking on the link icon
Select the vector mask by clicking in it
From the tool bar select the “Direct selection tool”
With the selection tool click directly on the vector path…the individual vertices become active
Hit Ctrl + T to put you in free transform mode then while holding the Alt key move the reference point to where you want it and continue your rotate transform as usual.
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Please look at the image I uploaded. You'll notice the reference point for that shape is moved to the left by me. Is there a way to make that stable there?
I need to create frames of this shape with the arrow rotating around exactly that point, but in order to create the frames I need to go into Free Transform for every frame and rotate it and each time the reference point will be reset and I have to move it there again.
Of course, I could just write down its position (which Photoshop shows in the options for the transform tool) and enter it each time after that, but isn't there a simpler way to keep it there? I need to do quite a lot of frames for more shapes. And that's important too: I need to do it with vector shapes, not with bitmaps.
Thank you,
Filip.