Forum: Poser - OFFICIAL


Subject: How to make a morph....

arrowhead42 opened this issue on Mar 14, 2009 · 65 posts


RobynsVeil posted Thu, 17 September 2009 at 4:37 PM

Thank you Believable3D... that was very clear and explains your workflow: loading a virginal V4 and making your morphs first, then fine-tuning with Morphs++.

So, 3DVice, just make it clear in my mind, I would do the Morphs++ injection with all values set to 0 before I export my obj file? Theoretical question: is that because the geometry does change with a Morphs++ injection and it would have to be to that Morph++ed figure I would have inject my vertex-pushed morphs back into, using your injection-pose-file-with-readscripts-commands method as outlined above (which is a bit daunting, but I'll have a go, anyway).

Thank you, both of you for your patience. I have this sneaking suspicion that this has been covered somewhere and I just missed it.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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