arrowhead42 opened this issue on Mar 14, 2009 ยท 65 posts
Believable3D posted Thu, 17 September 2009 at 6:26 PM
The issue is that if you export the figure after you've got the Morphs++ alterations, you have a new geometry that doesn't need Morphs++. That's why you need to do your Morphs++ work afterward, so that it's not going into your morph geometry.
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