meltz opened this issue on Sep 17, 2009 · 42 posts
DCArt posted Fri, 18 September 2009 at 10:31 AM
The head and neck will export fine. As for the eyes, I had to create magnets for them, so that I could scale them down and reposition them. Then once they were scaled and positioned correctly, I spawned morph targets and deleted the magnets.
OH ... also if you have the V4 Skin Realism kit that will help on the default texture.
Render coming soon.