odf opened this issue on Oct 27, 2008 · 13933 posts
MikeJ posted Sat, 19 September 2009 at 8:20 PM
apns_09.home.comcast.net/APNS/UV09/apnsUVs_9-16-09.zip
I included the same readme in it as the OBJ file I uploaded the other day, with a few minor adjustments. Basically this an "empty" Antonia, meaning no morphs, no poses and textures, although there are two sets of .mc6 material files for loading either the UV checker or the UV templates (as seen in this picture), to get a visual representation of where the seams and areas of distortion are.
Or rather, lack thereof distortion. ;-)
Well, there's a tad bit of distortion, but that's unavoidable in most cases.
The UVs were made with Headus UVLayout Pro 2.05.02, as well as the UV templates. In that program, UV templates can be generated as color-coded to indicate areas of UV distortion. Shades of green means it's just about perfectly sized in relation to the mesh polys, while red and blue mean too small and too large, respectively. Even so, the colors are just a guide for texturing, and the actual distortion is very minimal.
I'll mention again that all the previous morph targets will work with this, as nothing about the OBJ file has changed, aside from a few new material groups and of course the UVs.
The zip file itself contains the typical Runtime structure that you would expect for all Poser files.
EDIT:
I'm also uploading the link to the Files To Work On section at the Dev site.