odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Wed, 23 September 2009 at 4:44 AM
cobaltdream - I had a long answer, but I think the key point is this: I don't think there's necessarily a trade-off between useability and versatility. If one puts enough effort in it, one can have both. That's what I'd like to get to: many options under the hood for people who are interested in experimenting, but some clear and simple defaults for the general user.
Applied to UV mappings that means the following: there'll be one official UV mapping - either my original or MikeJ's new one - but I will try to make it easy as possible for people who want that to experiment with other mappings. Still, if someone makes a texture for sale, they better provide it in a way that fits the official mapping.
-- I'm not mad at you, just Westphalian.