Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)
It's an old problem that has (perhaps) been worse after SR1. I't sbeen a while since I've seen people complaining about it, but after SR1, you're not the first to do so.
Basically it's caused by double sided polygons. Try checking Normals_Forward on the materials. If that doesn't help, try adding a noise node as displacement at a very low setting. Like 0.002 or so. Too small to notice, but large enough to "pull the vertices apart" so to speak.
The Poser 4 renderer isn't a raytracer and does't care AT ALL about normals, which is why you won't see it there.
In short: Firefly dislikes two-sided polygons :)
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Thank you TrekkieGrrrl! I must be learning, because I now know what normals are! In my working life I am a psychologist, and the word has a totally different meaning...
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
Quote - > Quote - Thank you TrekkieGrrrl! I must be learning, because I now know what normals are! In my working life I am a psychologist, and the word has a totally different meaning...
Oh, you're gonna have a ball with us Poser users....lmao!
Laurie
Slightly off-topic, but was the creator of Creepy the Clown a psychologist, or a psychiatrist? I can't remember.
Also, is it bad that I can pull up dozens of his images in my head, but can't even recall his screen-name? It's driving me nuts.
Mitz
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I am modelling some simple buildings in Blender and importing them to Poser 8 as obj files. I wanted to apply some image map textures to them in the material room, but I am getting really bad results when rendering.
I then tried it out on the primitive square.
Here is a screen capture of the preview of the square with the texture applied.
http://i18.photobucket.com/albums/b134/NanetteTredoux/Poser/Imagetexturepreview.jpg
Here is what I get when I render it with Firefly.
http://i18.photobucket.com/albums/b134/NanetteTredoux/Poser/Imagetexturefirefly.jpg
I tried the same thing in Poser Pro. I also get black marks when rendering with Firefly in Poser Pro, but with the Poser 4 renderer it renders fine.
I updated my video card driver, no effect. I am using an NVidia GeForce 9500 GT with 2 GB of Video Ram. Quadcore machine running Vista Business 32 Bit, 4GB of RAM installed.
Everything else renders without any problem. I seem to get this with flat surfaces with image map textures applied, where the object is not UV-Mapped.
Is this a known problem that I am just encountering now?
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch