Believable3D opened this issue on Sep 25, 2009 · 99 posts
LaurieA posted Sun, 27 September 2009 at 9:33 AM
Quote - I put together about a dozen varied figures this year, but none of them receive the kind of dogma that comes with the human female...
I've been wanting Fema Su for months. What a unique figure :o). As soon as I get all the funds together (after the software I need is out of the way) I'll be heading over to get her ;o).
It's really hard for me to knock anyone that models because, well, I can't...lol. I know what it's like for me to do even the simplest of things. Coming from a long 2D graphic arts background, I can honestly say that 3D modeling is one of the hardest things I've ever tried to learn. It would be easier if I had something to put my hands on, like a lump of clay. That I can do ;o). But for the fact that 3D modeling seems so difficult for me, I admire those that can do it (and I'm not even going to go into rigging!...lol).
You were right that you can't please everyone and the fact remains that if things were different and I had all the money I wanted to buy stuff like I did a few years ago, she'd prolly be in my runtime, if for no other reason than to morph her...lol. Seems lately I'm more interested in making morphs than I am actually creating renders...hehe. But unfortunately I'm forced to be really choosy these days. But I do love to support the non-Daz figure creators. I think we need many more of those, so keep up the good work :o).
Oh, and it's funny you should mention something about the hands. My father is a dollmaker and there are always problems with the hands and feet. Seems that if you try and model them to scale, they look too large for some reason. If I remember correctly, I believe he told me that he has to scale them back on average between 5% and 15% before they begin to look right. Seems the problem translates over to 3D modeling as well...lol.
Laurie