MistyLaraCarrara opened this issue on Sep 29, 2009 ยท 5 posts
drewradley posted Tue, 29 September 2009 at 3:39 PM
When that happens, for me anyway, it is usually just in the preview and only in the SreeD. Switching the view to OpenGL should make those infinite polys disappear. (Just in case: you can switch views from SreeD to OpenGL by right clicking anywhere in the scene.)
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