Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


MikeJ posted Tue, 29 September 2009 at 7:26 PM

Also, it's worth mentioning that LW has several ways of subdividing. You can simply subdivide all polys, smooth, or metaform - all result in every one polygon becoming four.

Then you can also put it into Sub-d, either Catmull Clark or LW's own algorithm, and freeze it into a polygon mesh. Doing either sub-d method also results in  the same thing - four times the polygon count.