odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Wed, 30 September 2009 at 8:46 PM
TrekkieGrrrl: Those morphs look great. If you want to make them public right away, you can just post a link here. Since I have a little public site up for Antonia now, I could actually go ahead and start a link collection there, so yours could be the first one I'd add. :laugh: If you'd prefer to have them tested by a smaller group first, the developers site would be the best place. Message me your email address, so I can let you in. You can either upload the morphs there (if there's still room - we're kind of close to our limit) or post a link.
I'll try to transfer those morphs to the lo-res mesh and see what they look like. That might result in some loss of detail, more for some morphs, less for others. For example, I don't believe you could get those ears that pointy in low-res. Depending on how interested you are in having good low-res versions of your morphs, you might just leave them as they are or tune them a bit.
I was planning to do the expression morphs, and frankly I'd rather get going with that today than tomorrow. In fact, that was my initial motive for starting the whole Antonia mess. I wanted to make a character that would emote well. But I still have to finish the JCMs, and for the last month or so I've been working on software to rewrite cr2 files, because doing it by hand or with Poser-specific editors is becoming way too tedious. We have a few expression morphs by JOELGLAINE (in the official package) and LaurieA (on the developers site). You could add some of your own to make our preliminary expression package a bit more complete. I'll try to use whatever I can of those when I do my "official" expression rig, but frankly I'm not quite sure if it won't be easier for me just to start from scratch. On the other hand, LaurieA made an amazing smile, which will be hard to top.
-- I'm not mad at you, just Westphalian.