Forum: Vue


Subject: Mapping Problem?

redtrek opened this issue on Oct 01, 2009 · 49 posts


ShawnDriscoll posted Thu, 01 October 2009 at 6:33 PM

If the model is properly UV mapped from Blender, you can just use the default automatic mapping and bilinear texturing.  You want to bake three (or four if you like bumps) textures from Blender: Diffuse (color) map, bump map, spec (highlight) map, and reflection map.  Use the Function Editor to attach an image to each material attribute.

www.youtube.com/user/ShawnDriscollCG