Forum: Poser Technical


Subject: Attaching one posable object/character to another at more than one point

buckrogers opened this issue on Oct 06, 1999 ยท 5 posts


buckrogers posted Wed, 06 October 1999 at 11:48 AM

It would also help if I could issue along with the flamethrower model a pose-type file mentioning BOTH the nozzle AND its user's hands and finger parts. In that file there would be a new special cr2 language command "DragToRelative" with coordinates (x y z) and orientation angles (xrot yrot zrot) relative to a specified other part, e.g.:- actor nozzle:1 { channels { ... DragToRelative lHand .012 .034 .065 123.5 32.6 33.87 DragToRelative rHand .053 .023 .056 321.8 34.6 45.84 ... where the six numbers are x y z xrot yrot zrot in that order; the fingers are posed relative to the hands by their ordinary "rotateX" etc cr2 commands. Then the user could do this:- - Put the flamethrower on a man's back. - Parent its tank to his chest part. If applied it tries to attract its wearer's hands to the place of operation, and then as above. It would be useful if a conformable garment model could include parts which are attached to it but do not try to conform to its wearer. Then I could define my flamethrower's backpack plate and harness straps as a conforming garment (if I could tell it to keep the backpack plate rigid), and its tank and hose and nozzle are merely attached to it and are posed by other means. That would make it easier to pose any device that has backpack straps: flamethrower, backpack helicopter motor and rotor set (where I would need to be able to pose the rotor and any large control levers separately), blowtorch with backpack cylinders, garden sprayer, rucksack, parachute, scuba diving breathing set, etc. (Some of these are in the Poser Fun Stuff (to find them, text search for "appleyard"), but I had to make their backpack straps etc as posable "tails" of several segments.) And it should be possible to pose it and its backpack straps fully if it not being worn but lying on the floor or whatever.