odf opened this issue on Oct 27, 2008 ยท 13933 posts
MikeJ posted Sat, 03 October 2009 at 7:50 PM
Quote - Just been trying the new UVs.
I tried to convert my Celene texture to the new mapping, it is wayyy tooo much trouble to do that.
So now I am going to start fresh with a new texture for the mapping and see how that goes.I like the layout, especially the torso.
Could we go with both mappings?
How could you be trying the new UVs?
The ones I uploaded two weeks ago?
Don't bother with those. They were OK for the time, but that was before Olaf pointed out that the high res and the low res needed to match. What I uploaded earlier was for the high res only, and wouldn't work right for the low res, due to the polygon mis-matching from when it was subdivided.
And now this latest version has that toe cap stuff lined up, plus everything else is different to varying degrees.
But as I wrote in my long post above, Olaf now has the latest version, so he can subdivide it properly with his program he wrote, and as soon as I get the actual OBJ from him, I will create the new UV templates for both the low res and the high res.