odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Sun, 04 October 2009 at 9:50 PM Online Now!
Quote - As a break from the UV mapping discussion, I have looked at the newer version (114) of Antonia, and I really like this body shape. I tried to re-size the breast area of prior clothes items, but I may need to re-sculpt them. In the meantime, I made this cute and simple strapless partydress for Antonia. The bodice is a constrained group, and the piping trim is a soft decorated group. This dress runs through cloth simulator really fast, and Antonia seems really happy, but she cannot do an open smile yet. -Starkdog
That looks awesome, Starkdog.
I had an idea regarding the conversion of clothes from the old to the new shape, but I haven't gotten around to trying it yet. It should be easy to save out the hip and collars of Antonia-114 as morph targets and then load them as morphs into Antonia-96. One could then spawn a full-body morph and use MorphingClothes or a similar program to transfer that morph onto the clothing item.
-- I'm not mad at you, just Westphalian.