Photopium opened this issue on Oct 10, 2009 · 42 posts
infinity10 posted Sun, 11 October 2009 at 8:31 AM Online Now!
I understand what your approach is:
Namely, using the dynamic simulation process to "set" the mesh haristyle.
Once you got all the layers "set" or "baked", you saved it as an HR2 file in the hair folder of the libraries.
I am guessing you can also create morphs for different shapes of the base hairstyle, but adjust the parameters and the frames for the dynamic simulation. You would export as morph target for these ones.
Eternal Hobbyist