igohigh opened this issue on Oct 10, 2009 · 5 posts
igohigh posted Sun, 11 October 2009 at 5:58 PM
I figured that as the magnets are Parented that I would be able to save them to the props library and have them re-load to the new item all set to go - but alas it is not that simple, I think because as you note nruddock that the names have changed in the new item (something I had not forseen). However I also noted that when saving the magnets they did not give the customary window asking to be saved as parented either...perhaps this just does not work for magnets.
But they do see to load in the correct spot, just not parented and the properties not set; however it was not as easy as just reparenting either for that is what I tried but when I moved the magnet it was ALL OFF compared to how the original magnet effects the original clothing - so then I thought perhaps I could just manually dial in the properties to the magnet base and zones...but then I found this too was not going to be an easy task at all (especially not with several magnets to deal with!)
I thought however there was a tool within one of the clothing converters that offered this task but I do not seem to see it (I also have PhilC's clothing converter as well); 'handles' yes, 'magnets' no...oh well, I will just try to recreate them the best I can manually