thd777 opened this issue on Oct 12, 2009 ยท 52 posts
thd777 posted Mon, 12 October 2009 at 8:49 PM
OK, just for you I have tried out the eco-system population. I am not sure if this is considered a bug or a feature by e-on. For me this was never an issue as I always work my way up from the base layer and then populate, but I can see that this is annoying if you use a different path.
If I understand correctly, the problem is that the instances in the layer vanish, not the complete layer. Correct? If that is the case then nothing has changed in that respect, adding an ecosystem to the second layer still eliminates the instances in the first layer eco. Sorry.
I had a few minutes to try out the new reposing and it is very nice so far. Fast and responsive. I have imported a character from DAZ studio via Collada and it comes in with bones and all. You can select the bones and pose. It is very quick and fluent. No comparison to the old poser coupled way. Drawback seems to be that it doesn't know about conforming clothing, but it is quite easy to pose the clothing to follow the figure. As this is primarily for re-posing and smaller adjustments it is really quite nice.
I also gave the new terrain editor a quick spin. Lots of new stuff to learn but very nice. Overhangs, arches and holes and caves should be easy now.
Above is a quick render with a sculpted terrain and a V4 figure that was imported via Collada from DAZ Studio and completely "posed" in Vue8 in about30 seconds.
Ciao
TD