odf opened this issue on Oct 27, 2008 ยท 13933 posts
pitklad posted Tue, 13 October 2009 at 3:32 AM
I have to agree asymmetric eye texture gives a small detail that adds on realism, I always make irises assymetric
Now I would prefer to have both eyes on the same map and not overlapping because I don't like to have more material zones to setup, laziness is the only reason :biggrin: