bagginsbill opened this issue on Feb 01, 2009 · 207 posts
bagginsbill posted Tue, 13 October 2009 at 1:52 PM
The red became pink because the incoming material is not anti-gamma corrected before applying the final gamma correction. If you were to anti-GC everything first, it would work fine.
Post-work GC does not work correctly by itself. Things become desaturated, and hues can shift. Shader GC as I do it works correctly, but has the problem that it isn't compatible with IDL. When IDL is used, the colors coming from shaders must be linear, not sRGB.
However, my HSV GC postwork behaves more like HSV ETM, which means there is less requirement to anti-GC incoming material. But I'm too busy to post it right now.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)