Forum: DAZ|Studio


Subject: Help adding ambient occlusion to materials in daz 3?

dyret opened this issue on Oct 16, 2009 · 8 posts


Akhbour posted Fri, 16 October 2009 at 7:47 AM

There are a couple of possibilities, depending on your version of DAZStudio.

There is www.daz3d.com/i/3d-models/0/pwsurface-2 to add AO on a per surface base.

If you have DS 3 Advanced, you should have the uberEnv and uberSurface in your Content folder, both are able to apply AO, uberEnv as a IBL light, applying AO yo every surface and uberSurface a bit like pwSurface.

It would reeally be easier, if you tell us what version of DS you use.

Peter