Forum: DAZ|Studio


Subject: Help adding ambient occlusion to materials in daz 3?

dyret opened this issue on Oct 16, 2009 ยท 8 posts


Akhbour posted Fri, 16 October 2009 at 2:15 PM

No, you will have to invest either into a pwSurface or DS3 Advanced (by experience, when you are hooked, you'll do both ^_-).

I am not sure what you will have during the 30 days, but there should be inside your content the uberSurface shader and the uberEnv light, with both you can add AO.

I think the best is to play around with all the Advanced stuff to see if it suits you and have a look at the MANUAL, here you'll find stuff to keep you going for a while.

Peter