odf opened this issue on Oct 27, 2008 · 13933 posts
lesbentley posted Sun, 18 October 2009 at 2:11 PM
In the image above, on the left the old 114 geometry has been injected via 'objFileGeom' statements along with with the BlueEcho texture. On the right the 116 geometry has been restored by re-injecting the 'figureResFile' line and the 'geomHandlerGeom' statements.
To carry the testing a step further, it would really help to have a texture for MikeJ's new UVs, even if it is only a work in progress and only a partial texture. Does such a thing exist for download at the moment?
It seems that the old geom needs to be injected from individual obj files for each actor. I am really dreading the idea of exporting and naming 30 finger joint obj files from Poser. Is there any way to automate the exporting and naming?
In case anyone is wondering, I have not succeeded in injecting new geometry via a 'figureResFile' in such a way that it will survive a save and reload. But I am not saying it can't be done, just that i have not achieved that yet.