odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Mon, 19 October 2009 at 7:15 AM
lesbentley: Actually, my proper version 116 still has the old mapping. The files that MikeJ put up are an alternate branch, so to speak. I think it makes sense to keep it that way, since there may still be slight changes in the geometry in the future that would apply to all 4 versions of the mesh: lo and hi with both the old and the new mapping.
So my naming scheme now is this: Antonia-xxx.obj and Antonia-xxx-lo.obj for the old mapping, Antonia-xxx-altUVs.obj and Antonia-xxx-lo-altUVs.obj for the new mapping, where xxx is the "global" version number.
Once we have textures that use the new mapping, I'll drop the "-altUVs" for those files and maybe add an "A" or something like that to the ones with the old mapping. Or we could just call my mapping "A" and Mike's "B" and keep it that way, just making B the default at some point.
-- I'm not mad at you, just Westphalian.