Forum: Poser - OFFICIAL


Subject: Bokeh and depth of field in renders

whoopy2k opened this issue on Oct 19, 2009 ยท 37 posts


bagginsbill posted Mon, 19 October 2009 at 3:21 PM

The blur is simulated, not real. I don't know how well it tracks what you'd get from a camera. The only thing for sure is the DOF is smaller when you decrease the f/ stop.

As for the quality of the blur, it needs a lot of pixel samples to look decent. And then post filtering can improve it.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)