whoopy2k opened this issue on Oct 19, 2009 · 37 posts
jdcooke posted Tue, 20 October 2009 at 12:59 PM
This method of creating a depthmap is destructive, so be sure to SAVE your scene before using.
Before you render you'll need to change all materials to one type. PhilC has written a little Python script that does this, you can find it in this thread www.renderosity.com/mod/forumpro/showthread.php
take care