odf opened this issue on Oct 27, 2008 · 13933 posts
GeneralNutt posted Fri, 23 October 2009 at 2:45 AM
Quote - First I used the VSS script but the result was so far from what we have now that I tried to "adopt" the materials from the Template Skin material. I added all textures and the same slight ivory tone for the tint I use now - and again it didn't look as good as it looked before.
So I created a new node where the specular map should be (by referring to a simple prop with the template material) and attached it like the template showed me. The strange thing: The render looks perfect, everything works. Just the preview is completely silly!
I noticed that the default VSS Antonia is different than the all the VSS skin shaders I've used.