Forum: Poser - OFFICIAL


Subject: UV Mapping .obj Files - How?

jy76tn opened this issue on Oct 25, 2009 · 23 posts


LaurieA posted Sun, 25 October 2009 at 3:53 PM

Quote - Here is the problem. You have to load the new texture on the new template.  However, what if I want to move my files to a CD.  How can I get the texture to stick (stay on) the template so other can use it.

Now I'm not quite sure I know what you mean.

As long as you use your uv mapped object in Poser and save as a prop, and as long as you use the texture you created from the uv mapped texture template (hopefully you applied the new texture to your object in Poser before you saved as a prop), there will be no problem of the texture "sticking" as you put it.

Here's what happens when you uv map something:

I take a cube I made and import it into UVMapper. I apply a uv map, say such as "box" type mapping. I've now given it uv's to use in another program. I save the model and I export that AND the texture template (which is a bitmap picture of the wireframe uvs). I take the texture template into a program like Photoshop. Using the texture template as a guide, I paint a texture over the template (lets say something like pink polka dots). I save that texture (but I don't show the wireframe template anymore - I delete that) as "box polka dots.jpg".

Now I import my uv mapped cube into Poser. I got to the material room and I use "box polka dots.jpg" as the image map. I exit the the material room and render and the polka dots go right over the cube like they're supposed to. I save the cube to the Props library and I'm done. Not only is the prop saved but the texture is saved with it.

When you create a texture for a prop (or anything else for that matter), make sure you save the texture to the textures folder in your runtime. If you save outside of the runtime, Poser can't find it (technically, it can, but if you wanna distribute a prop with a texture it's best to keep everything set up nice and neat). So it's best to save the texture to your textures folder before you use it on the prop.

Laurie