jy76tn opened this issue on Oct 25, 2009 · 23 posts
jy76tn posted Sun, 25 October 2009 at 4:02 PM
Thanks. This is very helpful.
Quote - After importing the obj and setting the material in the material room (image node pointing to your texture image) you go to the props library and click the + at the bottom , follow the prompts and it saves it all as a prop pp2 file. Just zip the pp2 file and its thumbnail png, and the texture file in the textures folder.
Right but I don't want mix up the files I want to put on a CD with my computer files (Folder "Smith Micro") So If I create a seperate folder with "Runtime". "Textures" "Geometries" etc. then it should work the same. Right?