geep opened this issue on Oct 25, 2009 · 43 posts
dphoadley posted Mon, 26 October 2009 at 1:14 PM
**2. In UVMapperPro, what you call a 'Texture Map' is refered to as a Template, and is simply a portrait of whatever part of the UV map is currently visable, saved as bitmap file.
Here's how I remap a figure:
Here you see my remap of Miki 2 so far. I always remap by halves, and here you can see how I've just completed remapping the right side of Miki's Body (on the left side of the pic).
DPH