PapaBlueMarlin opened this issue on Oct 23, 2009 · 38 posts
wimvdb posted Tue, 27 October 2009 at 7:53 PM
One thing I find frustrating about using dynamic cloth is the fact that I keep forgetting to go back to frame 1 to position other figures, props and lights. I keep addiing them on the last frame of the simulation. Usually not a issue except that if you want to add another dynamic cloth to a figure, things get messy because on frame 1 all the new objects are out of position and you often have to move all the changes from the last frame to the 1st. Not really a problem, just (sometimes) a lot of extra work.
But I do love dynamic clothing for its versatility. You can get much better results as with magnets or morphs to which you are limited if you use conforming clothing.
I just hope they will add multiple choreographed groups for a single clothing prop in the future. That would allow you to have much more control over how a cloth behaves and will allow things like opening a coat.
Regarding the usage of conforming clothing with the clothroom: It is possible, but you have to use the constrained zone properly otherwise it will tear. For skirt-type clothing it will usually work fine if there are enough vertices on the right places to work with. If not, the folds will not look natural and it will not look very good.
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