Forum: Poser - OFFICIAL


Subject: Hair: the frustrating conformity of it all

shante opened this issue on Oct 28, 2009 · 16 posts


shante posted Wed, 28 October 2009 at 10:13 PM

Quote - Can you point to some examples of HR2 files that are really just hair files (i.e., not figure cr2 files that were placed into the hair library with the file extension changes from cr2 to hr2) and act differently than a hair figure (cr2 file) just parented to the head?  I'm asking because real hr2 files should act just like a parented cr2 file when posing the parent figure.

Hi Chris!
Thanks for stopping in. I posted this on the same thread over at DAZ.:

*"Not sure I agree. I have many hair products NOT Conforming that have a lot of moving changing parts. 3Dream I think is one of those great artists who offer beautifully posable hair that is NOT ONLY conforming but rather also including a standard .hr2 obj prop with the conforming version in the package and I have many others that do either/or in offering hair products. Another is AerySoul whose Ivy's Long Tail hair for example, is a standard Hair Prop with a lot of motion morphs. Kozaburo was another who offered I believe standard Hr2 files rather than conforming as, I believe, does Plus3D with some of their products (offering both in a package).
This was just to name a few.
Variety in use and breath of function is the mark of a great product and I applaud the artists that give us that creative flexibility and....much more bang for our hard earned buck!"

This what you needed Chris?
Actually I gotta admit some ignorance about actual Cr2 renamed and as .Hr2 files etc.
All the .Hr2 files I work with are real .Hr2 files out of the box and have no extension changes( by me anyway or to my knowledge)  and parented to the actor head do indeed move like any other parented obj item. The difference being that unlike that if the conforming hair body  parented to the head, I can still use morph or adjust dials in the file to give some movement to the hair without the whole hair prop repositioning itself. Something I have not been able to work around using .Cr2 Conforming hair.

Not sure I explained it properly.  :(